Computer Studies

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  • Region’s First ABET-Accredited BS Information Technology Program
  • Cisco Networking Academy
  • Oracle Academy Member School
  • Level 4 PACUCOA-Accredited Computer Science Program

Internationally accredited by CISCO Systems, Inc., Microsoft and Sun Microsystems

BS COMPUTER SCIENCE

The Bachelor of Science in Computer Science program prepares students to be IT professionals and researchers who are proficient in designing and developing computing solutions.

MAJOR IN:

Mobile Application Development
– prepares students to do researches in order to develop application software for small low-power handheld devices such as personal digital assistants, enterprise digital assistants, tablets, or mobile phones

Game Development
– prepares students to do researches and do game development as a software development process for video game software with art, audio, and gameplay

Employment Opportunities:

  • Applications Developer
  • Automation Engineer
  • Computer Science Instructor
  • Database Programmer/Designer
  • Game Developer
  • IT Project Consultants
  • Mobile Application Developer
  • Quality Assurance Engineer
  • Researcher
  • Systems Developer
  • Systems Analyst

BS INFORMATION TECHNOLOGY

The Bachelor of Science in Information Technology program prepares students to be IT professionals who are well-versed on application, installation, operation, development, maintenance, and administration of computer applications and are familiar with hardware installation, operation and maintenance.

MAJOR IN:

Multimedia Technologies
– Prepares students to manipulate media and content that uses a combination of different content forms such as text, audio, still images, animation, video, or interactivity content forms and is usually recorded and played, displayed or accessed by information content processing devices, such as computerized and electronic devices, but can also be part of a live performance.

Digital Animation
– Prepares students to do processes for generating animated images by using computer graphics and apply animation using 3D computer graphics.

Employment Opportunities:

  • Application Developer
  • Database Administrator
  • Digital Animator
  • Information Security Administrator
  • Multimedia Technologist
  • Network Administrator
  • Network Engineer
  • Systems Analyst
  • Test Engineer
  • Web Administrator/ Web Master
  • Web Developer

 

Program Educational Objectives (PEO) for Bachelor of Science in Computer Science (BSCS)

Three to five years after finishing the BSCS, graduates of this program should have attained the following PEOs:

  1. Have applied and articulated their expertise in the field of computing with high regard to societal needs and ethical responsibilities both nationally and globally.
  2. Have adapted the best practices in the field of Computer Science by acquiring at least an entry level supervisory/managerial position related to the field of specialization.
  3. Have developed oral and written communication skills as member of a team.
  4. Have pursued continuous learning for professional development.

STUDENT OUTCOMES

The student should have attained the following by the time of graduation:

(a)  An ability to apply knowledge of computing and mathematics appropriate to the discipline

(b) An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution.

(c) An ability to design, implement and evaluate a computer-based system, process, component, or program to meet desired needs

(d) An ability to function effectively on teams to accomplish a common goal

(e) An understanding of professional, ethical, legal, security and social issues and responsibilities

(f) An ability to communicate effectively with a range of audiences.

(g) An ability to analyze the local and global impact of computing on individuals, organizations, and society

(h) Recognition of the need for and an ability to engage in continuing professional development

(i) An ability to use current techniques, skills, and tools necessary for computing practice.

j.) An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices.

(k.) An ability to apply design and development principles in the construction of software systems of varying complexity.

 

Program Educational Objectives (PEO) for Bachelor of Science in Information Technology (BSIT)

Three to five years after finishing the BSIT, graduates of this program should have :

  1. Applied their computing knowledge and skills in the design, implementation, maintenance and security of computer-based systems evident in their IT related jobs.
  2. Acquired local and international IT certificates, awards and recognitions through their professional contributions that bring technological benefits to the society.
  3. Conducted themselves as responsible professionals by continuously performing the best practices of the industry along with the emerging and evolving demands of technology.
  4. Developed oral and written communication skills as member of a team.

Student Outcomes

(a) An ability to apply knowledge of computing and mathematics appropriate to the discipline

(b) An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution.

(c) An ability to design, implement and evaluate a computer-based system, process, component, or program to meet desired needs

(d) An ability to function effectively on teams to accomplish a common goal

(e) An understanding of professional, ethical, legal, security and social issues and responsibilities

(f) An ability to communicate effectively with a range of audiences.

(g) An ability to analyze the local and global impact of computing on individuals, organizations, and society

(h) Recognition of the need for and an ability to engage in continuing professional development

(i) An ability to use current techniques, skills, and tools necessary for computing practice.

(j) An ability to use and apply current technical concepts and practices in the core information technologies.

(k). An ability to identify and analyze user needs and take them into account in the selection, creation, evaluation and administration of computer-based systems.

(l). An ability to effectively integrate IT-based solutions into the user environment.

(m). An understanding of best practices and standards and their applications.

(n). An ability to assist in the creation of an effective project plan.

Facilities

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